![]() ![]() That’s especially true for Horrors, really tough Boss-type monsters that are roaming around most levels. Just vamoose if things seem like they will be too tough. There’s a handy ‘Run’ button on the right side of the screen in every battle, and from what I can tell, it works darn near all the time. While you can’t control when you get into fights, you do have a valid option if you blunder into a battle too tough for your current level/gear: Run. Everyone will concentrate on the one you pick for that round and then move onto another if it is defeated mid-turn. Once you’ve locked in the actions you want each character to take, you just tap the ‘Attack’ button in the lower-right corner and a full round of combat will play out, for both you and your enemies.īonus tip: It is possible to change which enemy your characters are targeting to attack by tapping on one, but you can’t pick targets for each character. From there, you can hold on any of them to learn more about their effects/cost (there are Magic Points to consider), or just tap to select. To change actions, simply tap on the name of one and it will bring up all the options for that character. What you’re seeing is a pic of each character on your team, as well as the attack or ability they will use this turn if you do nothing - and that will always default to each character’s basic attack if you leave it alone. When a battle gets underway, it will look something like this before a turn starts: This definitely takes some getting used to, but it will start to feel natural after a while. Another Eden uses a turn-based combat system, but one that requires you to plan an action for each member of your team before each turn begins. In classic old school RPG style, you’ll run into encounters with enemies at random while traveling around anywhere but inside towns. Just tap on the speech bubble above an NPC’s head to talk to one of them. The mini-map in the upper-right corner will quickly become your best friend, not only showing you the layout of each region but also pointing out quest-givers and people to whom you need to speak. You can also swipe up or down when there are pathways to do so or buildings to enter. To move Aldo around, as well as other members of your party once you have some, simply hold down on the screen and slide your finger left or right. ![]() (Note: Never do that, no matter how much you love your cat.) As tends to happen in RPGs, he ends up inadvertently becoming entangled in a much, much larger battle between good and evil that spans centuries, all because he follows his cat into a strange portal. Recently promoted to his village guard unit, he has a somewhat mysterious backstory where he and his sister were abandoned as young children and found by the mayor. Your POV character in Another Eden is a young swordsman named Aldo. Another Eden Basics: Movement, Combat, and Cats Let’s start at the beginning, as it were, and guide you through Another Eden with all of the tips, hints and other goodies I’ve gathered so far. In fact, even though it uses a gacha-type system for adding characters to your roster, the game doesn’t even emphasize that all that much and simply lets you get lost in its narrative - with one kind of diabolical exception that we’ll get to after you click through like 15 slides. Even though it relies on a pretty well-worn trope of time travel and collecting companions from different times/worlds/what have you, it throws a few wrinkles into the former and doesn’t beat you over the head with the latter. The story of Another Eden is really a big selling point. And yes, it’s technically ANOTHER EDEN, all caps, but I don’t think it’s polite to yell in my guides. In a world of cookie cutter mobile RPGs, Another Eden (Free) stands out for its expansive story and commitment to letting you play for long sessions without asking you for money.
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